ZZT
ZZT



ZZT is an ancient, freeware ANSI game created by Tim Sweeney in 1991. While the actual game itself is nothing special, the nifty and relatively simple built-in editor, plus the huge following and countless high quality games fans have created for it have made it a classic.

To get a much better explanation, to download ZZT, or to download ZZT games, head over to z2, the main and best ZZT wobsite.

If for whatever strange reason you're interested in my ZZT games, you can download 'em here.

Algorithm Part 1 - Silly RPG inspired by Zandor 12's (as-of-yet unreleased) Huh? I am no longer pleased with it and am currently working on an almost complete remake. With luck it should be out before the next eon is upon us.

Mustache IV - The final game in the Mustache series, and by far the best one. It features an actual plot, a hex edited ZZT executable that, among other things, transforms the player into a bear, etc.

Waterworld - My first ZZT game, also a contender for the worst ZZT game ever.

Project Rhombus - The second UG project (the first being Nevada Jones,) started by the glorious Surlent in 2008. It borrows the idea from Parallel of every member of the team creating boards without anyone else knowing what anybody is doing, then combining them all together in some random order.

It is currently in development hell as nobody has done anything for it in the past 3 years and nobody is quite sure who is even on the team anymore.

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